The cocktail version has no sideart, very few cocktail machines do. These trackballs eventually become worn out or damaged, and are mildly expensive to replace. It has a standard trackball mounted centrally with fire/start buttons on either side. The control panel continues the same graphical scheme as the rest of the machine. For some reason that logo ends up going missing on many machines, and don't believe sellers when they say it is a cheap or easy part to find, because it isn't. There is a second mini-marquee over the speaker are that has a large Atari logo. The marquee has a futuristic looking logo flanked with two in game scenes on a black background. You are just going to have to see it for yourself. I simply can't do this sideart justice with a text description. It is sort of colored white, and has huge painted sideart of Bentley Bear gathering gems in the castle. The Crystal Castles upright was one of the best looking cabinets ever made. The upright had a production run of 4880 and the cocktail had a production run of 500. Both of these were highly detailed and covered with decorations. There were two different Crystal Castles cabinets, an upright and a cocktail. While trees can be stunned simply by jumping over them. Most of the other enemies must be avoided, but Berthilda can be killed by picking up the magic hat and running into her. Your other enemies include trees, skeletons, bees, and Berthilda the witch. You can kill them by moving over them while they are standing still (eating a gem), although this is easier said then done. Your main enemies are the centipede-like "Gem Eaters" who wander around swallowing up the gems that Bentley so desperately craves. Always try to grab the last one yourself, as it is worth a substantial bonus, and poor Bentley is going to need all the points he can get to make it through all ten worlds. Each level is finished when either Bentley or an enemy collects the last gem. This is a similar concept to Pac-Man, but the game feels completely different, and is not simply a Pac-Clone. You must move all over the roads of each castle in an attempt to collect as many gems as possible, before your enemies gobble them up. You control Bentley Bear with a trackball, or a joystick in the case of the Atari 2600 version. Finish all ten worlds and you beat the game.
These gems are scattered all over an isometric castle landscape. Guide Bentley Bear on a quest to gather as many gems as possible.
Lanzinger, while the home version was done by Peter C. This arcade version was programmed by Franz X. Crystal Castles was an old arcade game released by Atari Games way back in 1983, and was also available for the Atari 2600 video game console.